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| author | Chris Boesch <chrboesch@noreply.codeberg.org> | 2026-04-03 19:32:53 +0200 |
|---|---|---|
| committer | Chris Boesch <chrboesch@noreply.codeberg.org> | 2026-04-03 19:32:53 +0200 |
| commit | 5307b2a338a92130bc498fb1dc7d21a9fd1b0db4 (patch) | |
| tree | 51279ca4fbd7bd90294dd563640c12a8c25c79c6 /exercises/099_memory_allocation.zig | |
| parent | 3056a2b5442f2f1ec58db3f3493109064ad2a2a5 (diff) | |
| parent | f6a6798c8b6b813bd2ceee81db276e05327a76e0 (diff) | |
Merge pull request 'revival of the async-io functions' (#383) from asyncIo into main
Reviewed-on: https://codeberg.org/ziglings/exercises/pulls/383
Diffstat (limited to 'exercises/099_memory_allocation.zig')
| -rw-r--r-- | exercises/099_memory_allocation.zig | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/exercises/099_memory_allocation.zig b/exercises/099_memory_allocation.zig new file mode 100644 index 0000000..58de7b0 --- /dev/null +++ b/exercises/099_memory_allocation.zig @@ -0,0 +1,78 @@ +// +// In most of the examples so far, the inputs are known at compile +// time, thus the amount of memory used by the program is fixed. +// However, if responding to input whose size is not known at compile +// time, such as: +// - user input via command-line arguments +// - inputs from another program +// +// You'll need to request memory for your program to be allocated by +// your operating system at runtime. +// +// Zig provides several different allocators. In the Zig +// documentation, it recommends the Arena allocator for simple +// programs which allocate once and then exit: +// +// const std = @import("std"); +// +// // memory allocation can fail, so the return type is !void +// pub fn main() !void { +// +// var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); +// defer arena.deinit(); +// +// const allocator = arena.allocator(); +// +// const ptr = try allocator.create(i32); +// std.debug.print("ptr={*}\n", .{ptr}); +// +// const slice_ptr = try allocator.alloc(f64, 5); +// std.debug.print("slice_ptr={*}\n", .{slice_ptr}); +// } + +// Instead of a simple integer or a slice with a constant size, +// this program requires allocating a slice that is the same size +// as an input array. + +// Given a series of numbers, take the running average. In other +// words, each item N should contain the average of the last N +// elements. + +const std = @import("std"); + +fn runningAverage(arr: []const f64, avg: []f64) void { + var sum: f64 = 0; + + for (0.., arr) |index, val| { + sum += val; + const f_index: f64 = @floatFromInt(index + 1); + avg[index] = sum / f_index; + } +} + +pub fn main() !void { + // pretend this was defined by reading in user input + const arr: []const f64 = &[_]f64{ 0.3, 0.2, 0.1, 0.1, 0.4 }; + + // initialize the allocator + var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); + + // free the memory on exit + defer arena.deinit(); + + // initialize the allocator + const allocator = arena.allocator(); + + // allocate memory for this array + const avg: []f64 = ???; + + runningAverage(arr, avg); + std.debug.print("Running Average: ", .{}); + for (avg) |val| { + std.debug.print("{d:.2} ", .{val}); + } + std.debug.print("\n", .{}); +} + +// For more details on memory allocation and the different types of +// memory allocators, see https://www.youtube.com/watch?v=vHWiDx_l4V0 |
