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-//
-// In previous versions of Zig, async/await used special keywords
-// like 'suspend', 'resume', and 'async' that operated on stackframes
-// directly. Those keywords no longer exist!
-//
-// Zig 0.16 replaced them with a unified I/O interface: std.Io.
-// This interface uses a VTable pattern - a struct of function pointers -
-// to abstract over different concurrency backends:
-//
-// * Threaded - classic thread-pool based I/O
-// * Uring - Linux io_uring
-// * Kqueue - BSD/macOS
-// * Dispatch - macOS Grand Central Dispatch
-//
-// The Io struct itself is tiny:
-//
-// const Io = struct {
-// userdata: ?*anyopaque, // opaque state of the backend
-// vtable: *const VTable, // table of function pointers
-// };
-//
-// Your code receives an Io value and calls methods on it.
-// The backend is chosen at initialization time - your code doesn't
-// need to know which one it is!
-//
-// In Zig 0.16, main() receives a std.process.Init struct to opt
-// into I/O and concurrency support:
-//
-// pub fn main(init: std.process.Init) !void {
-// const io = init.io;
-// // ... use io ...
-// }
-//
-// Let's start simple. Fix the main function to extract the Io
-// interface from init, then use it to get the current time.
-//
-const std = @import("std");
-
-pub fn main(init: std.process.Init) !void {
- const io = init.???;
-
- // Get the current wall-clock time using the Io interface.
- // Hint: Timestamp.now() takes an Io and a Clock type (.real = wall clock).
- const timestamp = std.Io.Timestamp.now(io, .real);
-
- // Print the timestamp in seconds since the Unix epoch.
- std.debug.print("Current time: {}s since epoch\n", .{timestamp.toSeconds()});
-}